<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>jimjonah.dev</title><description>Principal Software Engineer: identity and zero-trust, distributed systems, game dev, dev tools and AI.</description><link>https://jimjonah.dev/</link><item><title>Publishing isn&apos;t posting — putting my blog on AT Protocol</title><link>https://jimjonah.dev/blog/publishing-isnt-posting/</link><guid isPermaLink="true">https://jimjonah.dev/blog/publishing-isnt-posting/</guid><description>I wired this blog into AT Protocol using the Standard.site lexicon. It does less than the name suggests, and the interesting part was deciding what not to send.</description><pubDate>Mon, 10 Aug 2026 00:00:00 GMT</pubDate><category>atproto</category><category>bluesky</category><category>standard.site</category><category>static sites</category><category>astro</category></item><item><title>Yet another game engine — why?</title><link>https://jimjonah.dev/blog/yet-another-game-engine/</link><guid isPermaLink="true">https://jimjonah.dev/blog/yet-another-game-engine/</guid><description>What does Covid, extreme ad monetization and memory decline have to do with yet another card game engine?</description><pubDate>Wed, 10 Jun 2026 00:00:00 GMT</pubDate><category>game-engine</category><category>java</category><category>websockets</category><category>low-budget hosting</category><category>performance testing</category></item></channel></rss>